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Computer graphics

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3D game environments : create professional 3D game worlds

Tác giả: Luke Ahearn

From a steamy jungle to a modern city or even a sci-fi space station 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max students will learn to create realistic textures from photo source and a variety...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Shading, lighting, and rendering with Blender's EEVEE : learn how to create and iterate amazing concept art using a real-time rendering engine

Tác giả: Sammie Crowder

Section 1: Configuring in EEVEE. Section 2: Real-Time Rendering. Section 3: Advanced Features.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Taking Blender to the Next Leve : implement advanced workflows such as geometry nodes, simulations, and motion tracking for blender production pipelines

Tác giả: Ruan Lotter

Taking Blender to the Next Level helps you to explore the more advanced workflows and processes in Blender. This book will help you understand advanced topics such as geometry nodes, character rigging, using PBR materials, photogrammetry, physics simulations, compositing, and matchmoving, enabling...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Learn blender simulations the right way : Create attractive and realistic animations with mantaflow, rigid and soft bodies, and dynamic paint : 1st ed.

Tác giả: Stephen Pearson

This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
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Autodesk Maya 2023 : basics guide

Tác giả: Kelly L. Murdock

Autodesk Maya 2023 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1