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Computer graphics

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Learn blender simulations the right way : Create attractive and realistic animations with mantaflow, rigid and soft bodies, and dynamic paint : 1st ed.

Tác giả: Stephen Pearson

This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
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Autodesk Maya 2023 : basics guide

Tác giả: Kelly L. Murdock

Autodesk Maya 2023 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
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SolidWorks 2022 and engineering graphics : an integrated approach

Tác giả: Randy H. Shih

SOLIDWORKS 2022 and Engineering Graphics: An Integrated Approach combines an introduction to SOLIDWORKS 2022 with a comprehensive coverage of engineering graphics principles. Not only will this unified approach give your course a smoother flow, your students will also save money on their textbooks. ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
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The complete guide to Blender graphics : computer modeling and animation : 6th ed.

Tác giả: John M. Blain

The Complete Guide to Blender Graphics: Computer Modeling and Animation, Sixth Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 2.82a. The book provides instruction for New Users starting at the very beginning. ...

  • Vị trí lưu trữ: 03 Quang Trung
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Learning blender : a hands-on guide to creating 3D animated characters : 3rd ed.

Tác giả: Oliver Villar

Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1