
- 3D game environments : create professional 3D game worlds
- Tác giả: Luke Ahearn
- Nhà xuất bản: CRC Press - Boca Raton
- Năm xuất bản: 2017
- Số trang:331 p.
- Kích thước:24 cm.
- Số đăng ký cá biệt:52511
- ISBN:9781138920026
- Mã Dewey:794.81526
- Đơn giá:0
- Vị trí lưu trữ:03 Quang Trung
- Ngôn ngữ:English
- Loại tài liệu:Sách Chuyên ngành
- Đang rỗi/ Tổng sách:1/1
- Từ khóa:Computer graphics, computer games, three-dimensional display systems
- Chủ đề: Computer graphics & Computer games--Programming & Virtual reality
- Chuyên ngành: Khoa Mỹ thuật Ứng dụng
- Tóm tắt: From a steamy jungle to a modern city or even a sci-fi space station 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models applying 2D art to 3D models and clear concise advice on issues of efficiency and optimization for a 3D game engine Luke Ahearn gives you everything students need to make their own realistic game environments.
- Sách điện tử:http://thuvienso.duytan.edu.vn/handle/123456789/114575
Sách cùng chuyên ngành
- Kevin kubotas lighting notebook : 101 lighting styles and setups for digital photographers
- A matter of style : intimate portraits of 10 women who changed fashion
- Patternmaking for womenswear : volume 2 : Constructing base patterns - bodices, sleeves and collars
- Color and light : a guide for the realist painter
- Imaginative realism : how to paint what doesn't exist
Sách cùng chủ đề
- The book of Inkscape : 2nd ed. : the definitive guide to the graphics editor
- Storytelling with data : a data visualization guide for business professionals
- GPU pro 360 guide to mobile devices
- GPU gems 3 : programming techniques for high-performance graphics and general-purpose computation
- GPU gems 2 : programming techniques for high-performance graphics and general-purpose computation