79711Unofficial the ultimate guide to dungeons & dragons
Contents: Chapter 1. The phenomenon. Chapter 2. The game. Chapter 3. For fun and profit.
79712Unreal engine 4 game development quick start guide : programming professional 3D games with unreal engine 4
This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4.
79713Unreal engine 4 virtual reality projects : build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints
Chapter 1: Thinking in VR; Chapter 2: Setting up your development environment; Chapter 3: Hello world - your first VR project; Chapter 4: Getting around the virtual world; Chapter 5: Interacting with the virtual world ...
79714Unreal Engine 4 virtual reality projects : build immersive, real-world VR applications using UE4, C++, and unreal blueprints
The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices.
79715Unreal Engine 4.x scripting with C++ cookbook : develop quality game components and solve scripting problems with the power of C++ and UE4
This book takes you on a journey to jumpstart your C++ and UE4 development skills. You will start off by setting up UE4 for C++ development and learn how to work with Visual Studio, a popular code editor. You will learn how to create C++ classes and structs the Unreal way. This will be followed by exploring memory management, smart pointers, and debugging your code. You will then learn how to make your own Actors and Components through code and how to handle input and collision events. You will also get exposure to many elements of game development including creating user interfaces, artificial intelligence, and writing code with networked play in mind. You will also learn how to add on to the Unreal Editor itself.
79716Unreal engine 5 : character creation, animation, and cinematics
Unreal Engine 5 (UE5) offers beginners and seasoned professionals the ability to create detailed movie scenes with realistic human characters using MetaHuman and combine it with custom props and environments. It also comes with built-in industry standard animation tools to develop such scenes in a fraction of the time compared to old methods. This book takes you through the entire 3D movie production pipeline using free (open - source) software.
79717Unreal Engine 5 game development with C++ Scripting : become a professional game developer and create fully functional, high-quality games
Contents: 1. Creating Your First Unreal C++ Game. 2. Editing C++ Code in Visual Studio. 3. Learning C++ and Object-Oriented Programming. 4. Investigating the Shooter Game’s Generated Project and C++ Code. 5. Learning How to Use UE Gameplay Framework Base Classes. 6. Creating Game Actors. 7. Controlling Characters. 8. Handling Collisions. 9. Improving C++ Code Quality. 10. Making Pangaea a Network Multiplayer Game. 11. Controlling the Game Flow. 12. Polishing and Packaging the Game.
79718Unreal engine 5 RPG development with C++ and blueprint
Contents: 1. Unreal Engine 5 and Visual Studio. 2. Modern C++ Primer. 3. C++ Object-Oriented Programming. 4. Introduction to UE5 Game Programming. 5. Combat for Action RPGs. 6. Visual Effects Design.
79719Unreal engine C++ the ultimate developer's handbook : learn C++ and unreal engine by creating a complete action game
Prepare for Unreal Engine 5! Learn the fundamentals of the C++ programming language as well as Unreal Engine’s code base for creating and packaging a complete hack and slash action game. Implement combat, AI and Behavior Trees, animation, gameplay mechanics, interfaces and delegates, collision and physics, ray casting, game saving, menu and HUD creation via UMG, and much more.
79720Unreal engine C++ the ultimate developer's handbook : learn C++ and unreal engine by creating a complete action game
Learn the fundamentals of the C++ programming language as well as Unreal Engine’s code base for creating and packaging a complete hack and slash action game. Implement combat, AI and Behavior Trees, animation, gameplay mechanics, interfaces and delegates, collision and physics, ray casting, game saving, menu and HUD creation via UMG, and much more.





