- Unreal engine 4 game development quick start guide : programming professional 3D games with unreal engine 4
- Tác giả: Rachel Cordone
- Nhà xuất bản: Packt Publishing - Birmingham
- Năm xuất bản: 2019
- Số trang:190 p.
- Kích thước:25 cm.
- Số đăng ký cá biệt:53151
- ISBN:9781789950687
- Mã Dewey:005.13
- Đơn giá:0
- Vị trí lưu trữ:03 Quang Trung
- Ngôn ngữ:English
- Loại tài liệu:Sách Chuyên ngành
- Đang rỗi/ Tổng sách:2/3
- Từ khóa:Computer games programming, unrealScript (Computer program language),
- Chủ đề: Computer games--Programming & Video games--Design & UnrealScript (Computer program language)
- Chuyên ngành: Khoa Công Nghệ Thông Tin
- Tóm tắt: This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4.
Sách cùng chuyên ngành
- Learning Perl: making easy things easy and hard things possible : 8th ed.
- Computer networking bible 3 in 1 : the complete crash course to effectively design, implement and manage networks. Including sections on security, performance and scalability
- Digital forensics and incident response : incident response tools and techniques for effective cyber threat response : 3rd ed.
- Computer networking : a top-down approach : 8th ed.
- Security engineering : a guide to building dependable distributed systems : 3rd ed.
Sách cùng chủ đề
- Godot from zero to proficiency (beginner) : a step-by-step guide to coding your first game
- Godot from zero to proficiency (proficient) : a step-by-step guide to creating your first 3D role-playing game
- Godot from zero to proficiency (proficient) : a step-by-step guide to creating your first 3D role-playing game
- Unity from zero to proficiency (intermediate) : a step-by-step guide to coding your first FPS in C# with Unity
- Godot from zero to proficiency (foundation) : a step-by-step guide to creating your first 3D game environment in Godot