Computer graphics
An introduction to the curves and surfaces of computer-Aided design
Chapter 1. Introductory topics; Chapter 2. Conics and quadrics; Chapter 3. Parametric representation of curves and surfaces; Chapter 4. Bessel's method of local cubic interpolation extended to parametric curves; ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
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Computational geometry and computer graphics in C++
This book provides students and programmers with practical and relatively simple methods for solving basic problems from the fields of computational geometry and computer graphics. It includes fully functioning, object-orriented C++ implementations of practical data structures and algorithms and ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
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Computer graphics for enginerrs
Part 1. Systems; Part 2. Transformations; Part 3: Geometric modeling; Part 4: Applications.
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
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Tutorial, computer graphics hardware
Chapter 1: Introduction to computer; Chapter 2: Graphics processors and special function units; Chapter 3: Frame buffer design; Chapter 4: Smart image memory; Chapter 5: Real time scan conversion hardware; Chapter 6: Hardware for constructive solid geometry and ray tracing; Chapter 7: Image ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1