Khoa Công Nghệ Thông Tin
Handbook of pattern recognition & computer vision
Part 1. Basic methods in pattern recognition. Part 2. Basic methods in computer vision. Part 3. Recognition applications. Part 4. Inspection and robotic applications. Part 5. Architecture and technology.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 2
- Đang rỗi: 2
Coding for kids in C++ : learn to code with amazing activities, games and puzzles in C++
This book starts off with the very basics; how to install the software, set up and write your first lines of code. There are exercises at the end of each chapter that can test your new found knowledge and move you ahead. And then, we give you a few more advanced skills that can get you started ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 2
This book offers you: Easy-to-follow C# and C++ setup guide for both Mac and Windows users. Practical exercises and hands-on examples to facilitate immediate application. Thorough exploration of Object-Oriented Programming (OOP) principles. Insightful view into advanced coding techniques and best ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 0
Part I. Game design and paper prototyping. Part II. Programming C# in Unity. Part III. Game prototype tutorials. Part IV. Next steps.
- Phiên bản: 3rd ed.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 2
Beginning C++ through game programming
When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. This book presents an introduction to what you need to get started-with no previous programming ...
- Phiên bản: 4th ed.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 1





