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Unity from zero to proficiency (intermediate) : a step-by-step guide to coding your first FPS in C# with Unity

Tác giả: Patrick Felicia

In this book, the third book in the series, you will become comfortable with C# programming and Unity by creating games: a 3D First-Person Shooter, a 2D space shooter, a card matching game, and a 2D puzzle game. The book includes step-by-step activities as well as quizzes and challenges at the end ...

  • Phiên bản: 4th ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Cross-platform game engine development : learn how to build a cross-Platform, game engine using C++ and SDL2

Tác giả: Franc Pouhela

This book will take you through the entire process of designing and implementing a cross-platform Entity-Component-System-based game engine. It begins by describing how to set up a multiplatform development environment. It then goes over how to add custom features to the engine before concluding ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Reimagining characters with Unreal Engine's MetaHuman Creator : elevate your films with cinema-quality character designs and motion capture animation

Tác giả: Brian Rossney, Ciaran Kavanagh

Part 1. Creating a character. Part 2.Exploring blueprints, body motion capture and retargeting. Part 3. Exploring the level sequencer, facial motion capture and rendering.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 4
  • Đang rỗi: 3
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Squeaky clean topology in Blender : create accurate deformations and optimized geometry for characters and hard surface models

Tác giả: Michael Steppig

Contents: 1. Navigating and Modeling in Blender. 2. The Fundamentals of Topology. 3. Deforming Topology. 4. Improving Topology Using UV Maps. 5. Topology on a Humanoid Head. 6. Topology on a Humanoid Body. 7. Topology on a Hard Surface. 8. Optimizing Geometry for a Reduced Triangle Count.

  • Phiên bản: 1st ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 1
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Game programming gems 8 (kèm CD)

Tác giả: Adam Lake

Game Programming Gems 8 provides the tools and inspiration that game developers need to excel. Featuring cutting-edge, ready-to-use techniques contributed by industry veterans and experts, this new collection is a key resource for inspiration, insight, and a plethora of time-saving, ready-to-use ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 0