Khoa Mỹ thuật Ứng dụng
Cockpit : an illustrated history of world war II aircraft interiors
It is rich in historical photographs of the insides of dozens of the most celebrated, and feared, aircraft-American, British, Japanese, Russian and German. These vintage photographs and a candid "pilot's perspective" on each interior offer a unique behind-the-scenes view not only of the ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 0
This book covers planes from the United States, United Kingdom, Sweden, Canada, France and the Soviet Union including: The Mikoyan MiG-15 Soviet fighter flown by Kenneth Rowe (formerly Lt. Kim Sok No), the first pilot to defect to the West during the Korean War; The Lockheed F-80 Shooting Star jet ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 0
Data structures and algorithms for game developers
This book provides programmers with a detailed reference to what data structures and algorithms are, and why they are so critical in game development. It teaches new game programmers, students, and aspiring game developers how to create data structures and write algorithms using C++. All key ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 1
Game programming algorithms and techniques : a platform-agnostic approach
It includes Game time management, speed control, and ensuring consistency on diverse hardware; essential 2D graphics techniques for modern mobile gaming; vectors, matrices, and linear algebra for 3D games; 3D graphics including coordinate spaces, lighting and shading, z-buffering, and quaternions; ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 1
It features an approachable writing style that considers game designers from all levels of expertise and experience, covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more, offers techniques for ...
- Phiên bản: 2nd ed.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 1





