- Data structures and algorithms for game developers
- Tác giả: Allen Sherrod
- Nhà xuất bản: Charles River Media - Boston
- Năm xuất bản: 2007
- Số trang:560 p.
- Kích thước:22 cm
- Số đăng ký cá biệt:34295
- ISBN:9781584504955
- Mã Dewey:794.81526
- Đơn giá:0
- Vị trí lưu trữ:03 Quang Trung
- Ngôn ngữ:English
- Loại tài liệu:Sách Chuyên ngành
- Đang rỗi/ Tổng sách:1/1
- Từ khóa:Computer algorithms, Data structures
- Chủ đề: Data structures & Computer algorithms & Computer game--Programming
- Chuyên ngành: Khoa Mỹ thuật Ứng dụng
- Tóm tắt: This book provides programmers with a detailed reference to what data structures and algorithms are, and why they are so critical in game development. It teaches new game programmers, students, and aspiring game developers how to create data structures and write algorithms using C++. All key features of C++ are also covered, especially those related to game development. The book also presents practical alternative options in C++ where applicable, such as using C++s STL in professional applications instead of implementing custom routines. Additionally, a demo application is included in each chapter focusing on the data structure and/or algorithms presented in that chapter.
- Sách điện tử:https://thuvienso.duytan.edu.vn/handle/123456789/142650
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Sách cùng chủ đề
- Introduction to the design and analysis of algorithms : 2nd ed.
- Algorithmic properties of structure : selected papers of Erwin Engeler
- Godot from zero to proficiency (beginner) : a step-by-step guide to coding your first game
- Unreal Engine from zero to proficiency (beginner) : a step-by-step guide to coding your first game with unreal engine
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