- Cross-platform game engine development : learn how to build a cross-Platform, game engine using C++ and SDL2
- Tác giả: Franc Pouhela
- Nhà xuất bản: Independently published - United States of America
- Năm xuất bản: 2022
- Số trang:260 p.
- Kích thước:22 cm.
- Số đăng ký cá biệt:53006
- ISBN:9798784772916
- Mã Dewey:794.81526
- Đơn giá:0
- Vị trí lưu trữ:03 Quang Trung
- Ngôn ngữ:English
- Loại tài liệu:Sách Chuyên ngành
- Đang rỗi/ Tổng sách:2/3
- Từ khóa:C++ (Computer program language), Computer games, Programming
- Chủ đề: C++ (Computer program language) & Computer games--Programming
- Chuyên ngành: Khoa Công Nghệ Thông Tin
- Tóm tắt: This book will take you through the entire process of designing and implementing a cross-platform Entity-Component-System-based game engine. It begins by describing how to set up a multiplatform development environment. It then goes over how to add custom features to the engine before concluding with a demonstration of how to utilize the engine to make a simple Flappy Bird game.
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