
- Building a 3D game engine in C++
- Tác giả: Brian Hook
- Nhà xuất bản: Wiley - New York
- Năm xuất bản: 1995
- Số trang:421 p.
- Kích thước:25 cm.
- Số đăng ký cá biệt:53110
- ISBN:9780471123262
- Mã Dewey:794.816762
- Đơn giá:0
- Vị trí lưu trữ:03 Quang Trung
- Ngôn ngữ:English
- Loại tài liệu:Sách Chuyên ngành
- Đang rỗi/ Tổng sách:0/1
- Từ khóa:C++ (Computer program language), computer games, three-dimensional display systems
- Chủ đề: C++ (Computer program language) & Computer games--Programming
- Chuyên ngành: Khoa Công Nghệ Thông Tin
- Tóm tắt: This guide shows programmers how to write a 3D game engine from scratch by providing all of the technical information and programming code necessary. The author focuses on creating a game engine that the programmer can then customize to produce a variety of games.
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