
- Game programming in C++ : start to finish (kèm CD)
- Tác giả: Erik Yuzwa
- Nhà xuất bản: Charles River Media - Hingham
- Năm xuất bản: 2006
- Số trang:392 p.
- Kích thước:25 cm.
- Số đăng ký cá biệt:53072
- ISBN:9781584504320
- Mã Dewey:005.133
- Đơn giá:0
- Vị trí lưu trữ:03 Quang Trung
- Ngôn ngữ:English
- Loại tài liệu:Sách Chuyên ngành
- Đang rỗi/ Tổng sách:2/3
- Từ khóa:C++ (Computer program language), computer games programming
- Chủ đề: C++ (Computer program language) & Computer games--Programming
- Chuyên ngành: Khoa Công Nghệ Thông Tin
- Tóm tắt: This easy-to-follow book takes current game programming information and filters it down to a practical level. Each chapter and subsection builds upon previous chapters and topics in a tutorial format, allowing you to progress at your own pace. As you work through the book, you'll build the SuperAsteriodArena game, beginning with engine creation and 3D programming with SDL and OpenGL. From there you'll move on to animation effects, audio, collision detection, networking, and finalizing the game. A variety of tools are used throughout, including Visual Studio and OpenGL, SDL, Autodesk 3ds Max, and the Audacity sound tool.
- Sách điện tử:http://thuvienso.duytan.edu.vn/handle/123456789/325421
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