4913D artist : creat hair-raising Maya fibers
Produce realistic portraits. Design vinyl toys in C4D. Sculpting with dreams for PS4.
4923D game design with Unreal Engine 4 and Blender
Annotation Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in, combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game.
4933D game environments : create professional 3D game worlds
From a steamy jungle to a modern city or even a sci-fi space station 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models applying 2D art to 3D models and clear concise advice on issues of efficiency and optimization for a 3D game engine Luke Ahearn gives you everything students need to make their own realistic game environments.
4943D graphics rendering cookbook : a comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan
3D Graphics Rendering Cookbook is your practical guide to learning modern graphics rendering algorithms and techniques using C++ programming and APIs such as OpenGL and Vulkan. This cookbook is also useful for seasoned classic OpenGL developers who want to migrate their apps to modern OpenGL versions or Vulkan.
4953D make & print : eighteenth edition
Unleash your creativity with Creative Bookazine! Dive into the world of 3D printing and discover over 50 pages of step-by-step tutorials. Explore the revolutionary impact of 3D printing on various industries and get hands-on with the best 3D software. Plus, unlock a treasure trove of 100 free printable models. Everything you need to know about 3D printing awaits in this digital edition. Start here and bring your imagination to life!.
4963D masterclass : the swordmaster in 3DS Max and ZBrush : the ultimate guide to creating a low poly game character
3D Masterclass: The Swordmaster in 3ds Max and ZBrush presents a comprehensive, step-by-step guide to modeling, sculpting, unwrapping, texturing, and rendering a low poly game character. The professional workflow detailed in this book is typical of the games design industry, and anyone looking to produce a portfolio-worthy character will benefit from talented character artist Gavin Goulden’s extensive experience.
4973-D negotiation : powerful tools to change the game in your most important deals
Contents: Overview: 3-D negotiation in a nutshell; Negotiate in three dimensions; Do a 3-D audit of barriers to agreement; Craft a 3-D strategy to overcome the barriers; Set up the right negotiation, "away from the table"; Get all the parties right; Get all the interests right; Get the no-deal options right, ...
4983D printing
3-D Printing is a general introduction to both industrial and consumer fabrication of material for the educated lay reader. It looks at established markets for plastic and metal printing, as well as at emerging.
4993D scanning for advanced manufacturing, design and construction
3D Scanning Technology for Advanced Manufacturing, Design, and Construction provides a comprehensive introduction to 3D scanning and its applications in both the AEC and manufacturing industries. After establishing the history and basic principles of 3D scanning, it includes discussions of the various scanner types and software interfaces, the use of 3D point clouds for analysis and reverse engineering, and much more. It covers the full range of technology and processes that engineers, architects, and manufacturing professionals use to increase accuracy and quality while reducing project timelines.
5003D typography
Investigation into creating headlines from 3D letterforms that were rendered from such disparate materials as wood, sugar, clay, and thread.





