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Theory of fun for game design : 2nd ed.

Tác giả: Raph Koster

It takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
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Resorts: Management and Operation: 3rd Edition

Tác giả: Robert Christie Mill

The book is divided into three sections.The first section covers major types of resorts: those that are mountain-based, beach-based and golf/tennis based. The first chapters of each resort type focuses on development issues with the impact on operations noted throughout. The second chapter in each ...

  • Vị trí lưu trữ: 209 Phan Thanh
  • Tổng sách: 1
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Game design workshop : a playcentric approach to creating innovative games : 3rd ed.

Tác giả: Tracy Fullerton

It demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of design techniques, and refined exercises strengthen your understanding of how game systems function and give you the skills and ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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ActionScript 3.0 game programming university : 2nd ed.

Tác giả: Gary Rosenzweig

Presenting to using flash and actionscript 3.0, actionscript game elements, basic game framework: a matching game, brain games: memory and deduction, game animation: schooting and bouncing games,...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Marketing and Managing Tourism Destinations

Tác giả: Alastair M Morrison

Part 1: Introduction to destination management and marketing concepts and roles; Part 2: Destination communications and promotion; Part 3: Destination markets; Part 4: The future of destination management and marketing.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1