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Computer game--Programming

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Programming game AI by example

Tác giả: Mat Buckland

It provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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The game maker's apprentice : game development for beginners

Tác giả: Jacob Habgood, Mark Overmars, Phil Wilson

Present to the action games; Level design; Multiplayer games; Enemies and intelligence.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Learning HTML5 game programming : a hands-on guide to building online games using canvas, SVG, and WebGL

Tác giả: James L. William

Williams combines detailed explanations of HTML5’s key innovations with examples, including two case study applications that address the entire development process. He guides you through setting up a state-of-the-art HTML5 development environment; making the most of HTML5’s canvas tag, SVG vector ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Introduction to 3D game programming with DirectX 11

Tác giả: Frank D. Luna

The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation and the compute shader, and covers advanced rendering techniques such as ambient occlusion, ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Beginning iOS 3D unreal games development

Tác giả: Robert Chin

This book covers: UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language. The Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1