Computer games--Programming
This book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4. Discover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
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This book provides you with the skills required to apply a high level of visual appeal to your games without compromising on performance.
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This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
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Contents: 1. Hello Unity. 2. Scripting Concepts in Unity. 3. Developing UI with the Unity UI System. 4. Creating Animations with the Unity Animation System. 5. Working with the Unity Physics System. 6. Integrating Audio and Video in a Unity Project. 7. Understanding the Mathematics of Computer ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
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Game programming using Qt 5 beginner's guide : create amazing games with Qt 5, C++, and Qt Quick
Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt ...
- Phiên bản: 2nd ed.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 2