
- Game development with unity for . NET Developers : the ultimate guide to creating games with unity and microsoft game stack
- Tác giả: Jiadong Chen
- Nhà xuất bản: Packt Publishing - Birmingham
- Năm xuất bản: 2022
- Số trang:561 p.
- Kích thước:25 cm.
- Số đăng ký cá biệt:53014
- ISBN:9781801078078
- Mã Dewey:794.81526
- Đơn giá:1
- Vị trí lưu trữ:03 Quang Trung
- Ngôn ngữ:English
- Loại tài liệu:Sách Chuyên ngành
- Đang rỗi/ Tổng sách:2/3
- Từ khóa:Computer games programming, video games Programming,
- Chủ đề: Computer games--Programming & Video games programming & Unity (Electronic resource)
- Chuyên ngành: Khoa Công Nghệ Thông Tin
- Tóm tắt: Contents: 1. Hello Unity. 2. Scripting Concepts in Unity. 3. Developing UI with the Unity UI System. 4. Creating Animations with the Unity Animation System. 5. Working with the Unity Physics System. 6. Integrating Audio and Video in a Unity Project. 7. Understanding the Mathematics of Computer Graphics in Unity. 8. The Scriptable Render Pipeline in Unity. 9. Using Data-Oriented Technology Stack in Unity. 10. Serialization System and Assets Management In Unity and Azure. 11. Working with Microsoft Game Dev, Azure Cloud, PlayFab and Unity.
Sách cùng chuyên ngành
- The ethical algorithm : the science of socially aware algorithm design
- Storytelling with data : a data visualization guide for business professionals
- Our final invention : artificial intelligence and the end of the human era
- AI business strategies : leveraging artificial intelligence as a competitive advantage
- Machine learning in the aws cloud : add intelligence to applications with amazon sagemaker and amazon rekognition
Sách cùng chủ đề
- Game engine gems 2
- Learning C# by developing games with Unity 2020 : an enjoyable and intuitive approach to getting started with C# programming and Unity : 5th ed.
- Foundations of game engine development : volume 2: rendering
- Game development patterns with unreal engine 5 : build maintainable and scalable systems with C++ and blueprint
- C++ game animation programming : learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan : 2nd ed.