Khoa Công Nghệ Thông Tin

Learn Unity 4 for iOS Game Development
Including 17 chapters such as Chapter 1: Getting started; Chapter 2: A Unity tour; Chapter 3: Making a scene; Chapter 4: Making it move: Scripting the Cube; Chapter 5: Let's Dance! Animation and sound; Chapter 6: Let's Roll! Physics and Controls; Chapter 7: Let's Bowl! Advanced physics; ...
- Vị trí lưu trữ: 03 Quang Trung
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This book offers a comprehensive introduction to powerful animation tools and principles in Unity, which can be used to make great games. This book starts by exploring core animation concepts and then dives deeper to demonstrate their practical application in real-time games.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
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Learning C# Programming with Unity 3D
It provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D.
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Unity AI programming essentials
This book focuses on the different AI tasks that are essential for game development using Unity. It includes topics such as defining "minds" for your characters with behavior trees.
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It combines a solid grounding in evolving game design theory with a wealth of detailed examples of prototypes for digital games. Together these provide an excellent introduction to game design and development that culminates in making working games with Unity.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
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