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Unity AI programming essentials

Tác giả: Curtis Bennett, Dan Violet Sagmiller

This book focuses on the different AI tasks that are essential for game development using Unity. It includes topics such as defining "minds" for your characters with behavior trees.

  • Vị trí lưu trữ: 03 Quang Trung
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#: 1 edition

Tác giả: Jeremy Gibson

It combines a solid grounding in evolving game design theory with a wealth of detailed examples of prototypes for digital games. Together these provide an excellent introduction to game design and development that culminates in making working games with Unity.

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Unity game development scripting

Tác giả: Kyle D'Aoust

In each chapter of this book, you'll learn how to script new game elements. Beginning with making custom controls for the keyboard and mouse, as well as the Xbox 360 Controller, you'll then get to grips with more complex systems such as inventory, data saving, and artificial intelligence. As you ...

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Practical game development with unity and blender: 1st ed.

Tác giả: Alan Thorn

This book guides you through the full process of game creation, with concrete instruction and tangible examples (including project and asset files, available on the book's companion website).

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Unity in Action: Multiplatform Game Development in C# with Unity 5.0: 1st Edition

Tác giả: Joe Hocking

It teaches you how to write and deploy games.Including 3 parts such as First steps, getting comfortable, Strong finish.

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