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Unity 3.x game development essentials

Tác giả: Will Goldstone

This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
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Unity 3D UI essentials

Tác giả: Simon Jackson

Discovering how to build efficient UI layouts coping with multiple resolutions and screen sizes In-depth overview of all the new UI features that give you creative freedom to drive your game development to new heights. Walk through many different examples of UI layout from simple 2D overlays to ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 0
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Learning Unity Physics

Tác giả: K. Aava Rani

It provides a detailed description on the uses of Physics material in Unity3D and how we can use different colliders for interaction. The book also focuses on Rigidbodies and Joints, its types and properties.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 0
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Getting Started with Unity 5

Tác giả: Edward Lavieri

This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Game character creation with Blender and Unity

Tác giả: Chris Totten

This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 0