Khoa Công Nghệ Thông Tin

Unity 3.x game development essentials
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game.
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Discovering how to build efficient UI layouts coping with multiple resolutions and screen sizes In-depth overview of all the new UI features that give you creative freedom to drive your game development to new heights. Walk through many different examples of UI layout from simple 2D overlays to ...
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It provides a detailed description on the uses of Physics material in Unity3D and how we can use different colliders for interaction. The book also focuses on Rigidbodies and Joints, its types and properties.
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This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game.
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Game character creation with Blender and Unity
This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 0