Khoa Công Nghệ Thông Tin

Microprogramming and computer architecture
The goal of this book is to present the basic concepts of microprogramming and bit slice design and ultimately to use these concepts as the basis for understanding the fundamentals of CPU design.
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
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Computational geometry and computer graphics in C++
This book provides students and programmers with practical and relatively simple methods for solving basic problems from the fields of computational geometry and computer graphics. It includes fully functioning, object-orriented C++ implementations of practical data structures and algorithms and ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
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Computer graphics for enginerrs
Part 1. Systems; Part 2. Transformations; Part 3: Geometric modeling; Part 4: Applications.
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
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Advanced computer architecture : a systems design approach
1. Illusions; 2. Instruction set design; 3. Memory organization; 4. Single stream control; Object-Oriented processing; 6. Single I-Stream parallelism; Parallelism by message passing; 8.Shared-Resource systems; 9. Protection and security.
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Preface- The changing shape of computer vision; Recovering surface shape and orientation from texture; The visual interpretation of surface contours; Interpreting line drawings as three- Dimen-sional surfaces; Analysing images of curved surfaces; ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1