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Microprogramming and computer architecture

Tác giả: Bruce Segee, John Field

The goal of this book is to present the basic concepts of microprogramming and bit slice design and ultimately to use these concepts as the basis for understanding the fundamentals of CPU design.

  • Vị trí lưu trữ: Tồn kho (03 Quang Trung)
  • Tổng sách: 1
  • Đang rỗi: 1
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Computational geometry and computer graphics in C++

Tác giả: Michael J. Laszlo

This book provides students and programmers with practical and relatively simple methods for solving basic problems from the fields of computational geometry and computer graphics. It includes fully functioning, object-orriented C++ implementations of practical data structures and algorithms and ...

  • Vị trí lưu trữ: Tồn kho (03 Quang Trung)
  • Tổng sách: 1
  • Đang rỗi: 1
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Computer graphics for enginerrs

Tác giả: Bruce R. Dewey

Part 1. Systems; Part 2. Transformations; Part 3: Geometric modeling; Part 4: Applications.

  • Vị trí lưu trữ: Tồn kho (03 Quang Trung)
  • Tổng sách: 1
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Advanced computer architecture : a systems design approach

Tác giả: Richard Y. Kain

1. Illusions; 2. Instruction set design; 3. Memory organization; 4. Single stream control; Object-Oriented processing; 6. Single I-Stream parallelism; Parallelism by message passing; 8.Shared-Resource systems; 9. Protection and security.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
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Computer vision

Tác giả: J. M. Brady (ed.)

Preface- The changing shape of computer vision; Recovering surface shape and orientation from texture; The visual interpretation of surface contours; Interpreting line drawings as three- Dimen-sional surfaces; Analysing images of curved surfaces; ...

  • Vị trí lưu trữ: Tồn kho (03 Quang Trung)
  • Tổng sách: 1
  • Đang rỗi: 1