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Learning NGUI for unity

Tác giả: Charles Pearson

Getting to grips with NGUI for both PC and mobile devices; Create fully functional 2D and 3D cross-platform user interfaces; A step-by-step guide, full of examples to help you quickly build widgets and user-friendly GUI for your games.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
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Unity for Absolute Beginners

Tác giả: Sue Blackman, Jenny Wang

Including 11 chapters such as 1. The Unity Editor; 2. Unity Basics; 3. Navigation and Physics; 4. Importing Static Assets; 5. Scripting with C#; 6. Mecanim and Animation; 7. Populating the Game Environment; 8. Weaponry and Special Effects; 9. Incorporating Unity 2D; ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
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Learn Unity 4 for iOS Game Development

Tác giả: Philip Chu

Including 17 chapters such as Chapter 1: Getting started; Chapter 2: A Unity tour; Chapter 3: Making a scene; Chapter 4: Making it move: Scripting the Cube; Chapter 5: Let's Dance! Animation and sound; Chapter 6: Let's Roll! Physics and Controls; Chapter 7: Let's Bowl! Advanced physics; ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 0
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Unity animation essentials

Tác giả: Alan Thorn

This book offers a comprehensive introduction to powerful animation tools and principles in Unity, which can be used to make great games. This book starts by exploring core animation concepts and then dives deeper to demonstrate their practical application in real-time games.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
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Learning C# Programming with Unity 3D

Tác giả: Alex Okita

It provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 0