Khoa Công Nghệ Thông Tin

Mastering Unity 2D Game Development
Presenting 12 chapters: Overview; Character building; Getting animated; The game world; NPCs and interactions; The big wild world; shopping for weapons; Getting ready to fight; The battle begins; ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 0

TeX by topic : a teXnician's reference
For all TeX users who want to learn to program complicated macros themselves, TeX By Topic is an invaluable resource. The book is packed with highly original, practical, and useful ideas along with detailed explanations of the mechanisms underlying each TeX macro. Includes a thorough cross ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 1

Numerical mathematics and computing
1. Introduction; 2. Number representation and errors; 3. Locating roots of equations; 4. Interpolation and numerical differentiation; 5. Numerical integration; 6. Systems of linear equations; 7. Approximation by spline functions; 8. Ordinary differential equations; 9. Monte carlo methods and ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1

The early part of the book contains a sketch of the way the computer field has developed, with an emphasis on the history of ideas rather than on the history of technology. Later, I discourse, with a similar emphasis, on a diverse range of topics from CMOS and chip design to communications and ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1

Advanced fractal programming in C
This book includes programs to create displays from the Newton method of solving an equation, allowing you to enter the coefficients for any equation up to the tenth order. Fractals using sine, cosine, hyperbolic sine, hyperrbolic cosine, and natural logarithyms are also described.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 1