Khoa Mỹ thuật Ứng dụng
Godot Engine game development projects : build five cross-platform 2D and 3D games with Godot 3.0
Contents: 1. Introduction. 2. Coin Dash. 3. Escape the Maze. 4. Space Rocks. 5. Platformer. 6. 3D Minigolf. 7. Additional Topics.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 2
This book builds a functional and production-ready modern animation system with complete features using C++; Learns basic, advanced, and skinned animation programming with this step-by-step guide; Discovers the math required to implement cutting edge animation techniques such as inverse kinematics ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 6
- Đang rỗi: 5
OpenGL 4 Shading Language Cookbook covers easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement it.
- Phiên bản: 3rd ed.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 1
Game Engine Gems brings together in a single volume dozens of new articles from leading professionals in the game development industry. Each "gem" presents a previously unpublished technique related to game engines and real-time virtual simulations. Specific topics include rendering techniques, ...
- Số tập: Volume one
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 2
- Đang rỗi: 1
Game Programming Gems is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry and edited by Mark DeLoura, former software engineering lead for Nintendo of America, Inc. and now the newly appointed editor-in-chief of Game ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 0