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Data structures and algorithms for game developers

Tác giả: Allen Sherrod

This book provides programmers with a detailed reference to what data structures and algorithms are, and why they are so critical in game development. It teaches new game programmers, students, and aspiring game developers how to create data structures and write algorithms using C++. All key ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Game programming algorithms and techniques : a platform-agnostic approach

Tác giả: Sanjay Madhav

It includes Game time management, speed control, and ensuring consistency on diverse hardware; essential 2D graphics techniques for modern mobile gaming; vectors, matrices, and linear algebra for 3D games; 3D graphics including coordinate spaces, lighting and shading, z-buffering, and quaternions; ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Level up!

Tác giả: Scott Rogers

It features an approachable writing style that considers game designers from all levels of expertise and experience, covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more, offers techniques for ...

  • Phiên bản: 2nd ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Pro unity game development with C#

Tác giả: Alan Thorn

It presents ten chapters such as designing and preparing, getting started, event handling, power-úp and singletons, player controller, weapons, enemies,...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 2
  • Đang rỗi: 1
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Casual game design : designing play for the gamer in all of us

Tác giả: Gregory Trefry

By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players. It presents 12 chapters with contents: whats is casual gaming, the game mechanic at work, matching, sorting, seeking, managing,...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1