CSDL SÁCH

Khoa Mỹ thuật Ứng dụng

Duyệt theo:
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Piano exercises for dummies : 2nd ed.

Tác giả: David Pearl

Part 1: Waking Up Your Fingers. Part 2: Developing a Strong, Supple, and Speedy Hand. Part 3: Including Your Arms and Body. Part 4: Integration and Independence. Part 5: The Part of Tens.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 2
  • Đang rỗi: 2
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Piano for dummies : 3rd ed.

Tác giả: Adam Perlmutter

Part 1. Getting started with Piano. Part 2. Deciphering squiggles on paper to create sound. Part 3. One hand at a time. Part 4. Technique counts for everything. Part 6. The part of tens.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 2
  • Đang rỗi: 2
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C++ game animation programming : learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan : 2nd ed.

Tác giả: Michael Dunsky, Gabor Szauer

Part 1: Building a graphics renderer: Chapter 1: Creating the game window; Chapter 2: Building an openGL 4 renderer; Chapter 3: Building a vulkan renderer; Chapter 4: Working with shaders; Chapter 5: Adding dear imgui to show valuable information; Part 2: Mathematics roundup: Chapter 6: ...

  • Phiên bản: 2nd ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 3
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Guitar theory for dummies : 2nd ed.

Tác giả: Desi Serna

Part 1. getting started with guitar theory. part 2: working with chords from the ground up. part 3. getting to know keys, modes, and chord progressions. part 4. playing guitar scales. part 5. part of tens.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 2
  • Đang rỗi: 2
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GPU Zen : advanced rendering techniques 01

Tác giả: Wolfgang Engel

Exploring recent developments in the rapidly evolving field of game real-time rendering, GPU Zen assembles a high-quality collection of cutting-edge contributions for programming the GPU. GPU Zen includes coverage of the areas of geometry manipulation, lighting, general rendering, screen-space ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 2
  • Đang rỗi: 2