Khoa Mỹ thuật Ứng dụng

Computer generated : the 3D art anthology
3D Art is in a transformative moment. It can now be created, promoted, bought and sold all within the boundaries of digital space. This dynamic art movement is enabled by new tools and is limited only by the imagination of its creators. Artists working in CG art today are unfettered by curators ...
- Vị trí lưu trữ: 03 Quang Trung
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GPU gems 3 : programming techniques for high-performance graphics and general-purpose computation
Part 1. Geometry. Part 2. Light and shadows. Part 3. Rendering. Part 4. Image effects. Part 5. Physics simulation. Part 6. GPU computing.
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GPU gems 2 : programming techniques for high-performance graphics and general-purpose computation
Part 1. Geometrics complexity. Part 2.Shading, lighting and shadows. Part 3. High quality rendering. Part 4. General purpose computation on GPUS : a primer. Part 5. Image oriented computing. Part 6. Simulation and numerical algorithms.
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GPU gems : programming techniques, tips, and tricks for real-time graphics
Part 1. Natural effects. Part 2. Lighting and shadows. Part 3. Materials. Part 4. Image processing. Part 5. Performance and practicalities. Part 6. Beyond triangles.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 1