- Learning C# by developing games with Unity : get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up
- Tác giả: Harrison Ferrone
- Phiên bản:7th ed.
- Nhà xuất bản: Packt Publishing - Birmingham
- Năm xuất bản: 2022
- Số trang:433 p.
- Kích thước:25 cm.
- Số đăng ký cá biệt:53051
- ISBN:9781837636877
- Mã Dewey:794.81525
- Đơn giá:0
- Vị trí lưu trữ:03 Quang Trung
- Ngôn ngữ:English
- Loại tài liệu:Sách Chuyên ngành
- Đang rỗi/ Tổng sách:2/3
- Từ khóa:C# (Computer program language), computer games, programming
- Chủ đề: C# (Computer program language) & Computer games--Programming & Unity (Electronic resource)
- Chuyên ngành: Khoa Công Nghệ Thông Tin
- Tóm tắt: Contents: 1. Getting to Know Your Environment. 2. The Building Blocks of Programming. 3. Diving into Variables, Types, and Methods. 4. Control Flow and Collection Types. 5. Working with Classes, Structs, and OOP. 6. Getting Your Hands Dirty with Unity. 7. Movement, Camera Controls, and Collisions. 8. Scripting Game Mechanics. 9. Basic AI and Enemy Behavior. 10. Revisiting Types, Methods, and Classes. 11. Specialized Collection Types and LINQ. 12. Saving, Loading, and Serializing Data. 13. Exploring Generics, Delegates, and Beyond. 14. The Journey Continues.
Sách cùng chuyên ngành
- Bứt phá thời số hóa : bảy khối kiến tạo chuyển đổi số thành công
- Quản lý thông tin trên mạng xã hội trong bối cảnh bùng nổ thông tin
- Knowledge and Systems Sciences : 20th International Symposium, KSS 2019, Da Nang, Vietnam, November 29 - December 1, 2019, Proceedings
- Frontiers in Intelligent Computing : theory and applications
- A course in discrete mathematical structures
Sách cùng chủ đề
- Godot from zero to proficiency (proficient) : a step-by-step guide to creating your first 3D role-playing game
- Unity from zero to proficiency (intermediate) : a step-by-step guide to coding your first FPS in C# with Unity
- Unity from zero to proficiency (intermediate) : a step-by-step guide to coding your first FPS in C# with Unity
- Unity from zero to proficiency (intermediate) : a step-by-step guide to coding your first FPS in C# with Unity
- Unity from zero to proficiency (proficient) : a step-by-step guide to creating your first 3D role-playing game