CSDL SÁCH

C# (Computer program language)

Duyệt theo:
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Learning C# by developing games with Unity 2020 : an enjoyable and intuitive approach to getting started with C# programming and Unity : 5th ed.

Tác giả: Harrison Ferrone

This fifth edition of the popular C# guide helps you learn the building blocks of C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 3
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Unity from zero to proficiency (intermediate) : a step-by-step guide to coding your first FPS in C# with Unity

Tác giả: Patrick Felicia

Contents: 1. Adding simple AI. 2. Creating and managing weapons. 3. Using finite state machines. 4. Putting it all together. 5. Using off-mesh links, areas and costs. 6. Using fixed and random paths for NPCs. 7. Adding vision and hearing to NPCs. 8. Creating smater NPCs who can flee or ambush. ...

  • Phiên bản: 3rd ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Unity from zero to proficiency (intermediate) : a step-by-step guide to coding your first FPS in C# with Unity

Tác giả: Patrick Felicia

In this book, the third book in the series, you will become comfortable with C# programming and Unity by creating games: a 3D First-Person Shooter, a 2D space shooter, a card matching game, and a 2D puzzle game. The book includes step-by-step activities as well as quizzes and challenges at the end ...

  • Phiên bản: 4th ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Learn enough C++ for Unreal Engine : starting with plenty of Unity3d C#

Tác giả: Kristen Overmyer

Structured meticulously into 12 distinct modules, this book spans a diverse range of topics, starting with foundational C++ concepts and scaling up to sophisticated gameplay programming in Unreal Engine 5. Each module encapsulates specific learning outcomes, allowing developers to grasp both ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 3
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Unity : beginner to advanced

Tác giả: Asadullah Alam

Section 1. Introduction. Section 2. Unity engine UI. Section 3. C# programming. Section 4. Project #1. Creating a simple calculator. Section 5. Project #2. Creating a 2D sudescroller. Section 6. Project #3. Creating a space invaders game. Section 7. Project #4. 3D game development.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 5
  • Đang rỗi: 4