79671Unity 3D UI essentials
Discovering how to build efficient UI layouts coping with multiple resolutions and screen sizes In-depth overview of all the new UI features that give you creative freedom to drive your game development to new heights. Walk through many different examples of UI layout from simple 2D overlays to in-game 3D implementations.
79672Unity 4 game development HOTSHOT
Presenting to develop a sprite and platform game; create a menu for for an RPG- Add powerups, weapons and armors; shade your hero/heroine; Add character control and animation to our hero/heroine; Build a rocket launcher; Make al appear smart; ...
79673Unity 4.x game development by example beginner's guide
This book teaches you the ins and outs of the unique Unity game engine interface. Clear and concise code examples written in both Unity Javascript and C# take you through the step-by-step process of building five small, functional games.
79674Unity AI programming essentials
This book focuses on the different AI tasks that are essential for game development using Unity. It includes topics such as defining "minds" for your characters with behavior trees.
79675Unity animation essentials
This book offers a comprehensive introduction to powerful animation tools and principles in Unity, which can be used to make great games. This book starts by exploring core animation concepts and then dives deeper to demonstrate their practical application in real-time games.
79676Unity for absolute beginners
Including 11 chapters such as 1. The Unity Editor; 2. Unity Basics; 3. Navigation and Physics; 4. Importing Static Assets; 5. Scripting with C#; 6. Mecanim and Animation; 7. Populating the Game Environment; 8. Weaponry and Special Effects; 9. Incorporating Unity 2D; ...
79677Unity from zero to proficiency (advanced) : create multiplayer games and procedural levels, and boost game performances
The book includes: Step-by-step activities. Challenges at the end of each chapter. Quizzes. Code solutions for each chapter. Cheat-sheets (i.e., shortcuts, best practice, etc.) that you can download.
79678Unity from zero to proficiency (beginner) : a step-by-step guide to coding your first game
Contents: 1. Introduction to C# concepts. 2. Coding your first script in C#. 3. Improving your scripting skills. 4. Creating a scoring system and an inventory system. 5. Detecting collisions and loading new levels. 6. Creating and updating a user interface with text, images and a mini-map. 7. Adding sound effects and background music. 8. Adding Non-Player Characters (NPCs) that chase the player. 9. Creating a 2D word-guessing game. 10. Creating a 2D infinite runner. 11. Key Game Design concepts to make your game more entertaining.
79679Unity from zero to proficiency (beginner) : a step-by-step guide to coding your first game
1. Introductionto programming in C#. 2. Creating your first script. 3. Adding interaction with C#. 4. Crating and updating a user interface with scripting. 5. Polishing our game. 6. Adding and managing simple artificial intelligence. 7. Frequently asked questions.
79680Unity from zero to proficiency (foundations) : a step-by-step guide to creating your first game
Contents: 1. Installing Unity. 2. Becoming Familiar with the Interface. 3. Creating and Exporting a Scene. 4. Applying colors and textures to objects. 5. Managing cameras. 6. Using first- and third-person controllers to navigate a 3D scene. 7. Moving, scaling, and rotating objects. 8. Creating an indoor scene with textured cubes. 9. Creating an island with a volcano, trees, sandy beaches, and buildings. 10. Including and driving a car or a plane in your scene. 11. Creating a realistic house with ProBuilder and re-use it to create a village. 12. Creating a 2D Side-Scroller. 13. Adding and controlling a 2D character.





