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31901Java structures : data structures in java for the principled programmer

This book provides support for these teaching or learning fundamental princples of data structure design in the popular, object-oriented language, java.

31902Java structures: Data structures in Java for the principled programmer: 2nd ed.

This book considers the design, implementation, and use of data structures using Java 2. The structure package, a collection of nearly 100 different classes implementing a wide variety of data structures, has been the basis of Java Structures for more than five years. Thousands of faculty, students, researchers, industrial and recreational programmers have investigated this lean and well tested approach to data structure design.

31903Java tập 1

Ngôn ngữ lập trình Java; Java và đồ họa xử lý ảnh; Java applet, AWT và Java2D; Lập trình ứng dụng với JFC.

31904Java tập 2

31905Java tập 2

31906Java tập 2

Bao gồm 16 chương: 1/Lập trình mạng với Java; 2/ Rmi và kỹ thuật lập trình phân tán đối tượng trong Java; 3/ Corba; 4/ JSP ; 5/ Servlet; 6/ HTML form; 7/ Xử lý biến session; 8/ JDBC; 9/ Shopping cart - session và cookies; 10/ Javabean; 11/ Xây dựng diễn đàn trên web; 12/ Tải file lên web server; 13/ Ứng dụng web mail; ...

31907Java tập 2.

31908Java XML and JSON : document processing for Java SE : 2nd ed.

Part 1. Exploring XML. Part 2. Exploring JSON. Part 3. Appendixes.

31909Java, A Beginner's Guide: 5th edition

Chapter 1: Java fundamentals; Chapter 2: Introducing data types and operators; Chapter 3: Program control statements; Chapter 4: Introducing classes, obiects, and methods; Chapter 5: More data types and operators; Chapter 6: A closer look at methods and classes; Chapter 7: Inheritance; Chapter 8: Packages and interfaces; Chapter 9: Exception handling; Chapter 10: Using I/O; Chapter 11: Multithread programming; Chapter 12: Enumeration, autoboxing, static import, and annotations; Chapter 13: Generics; Chapter 14: Applets, events, and miscellaneous topics; Chapter 15: Introducing swing.

31910Java, java, java!: object-oriented problem solving

Introduction computers, objects, and java; Java program development; Objects: defining, creating, and using; Methods: communicating with objects; Applets: programming for the world wide web; Java data and operators; Control structures; Strings and string processing; Arrays and array processing; Graphical user interfaces; Graphics and drawing; Exceptions: when things go wrong; Recursive problem solving; Threads and concurrent programming; Files, streams, and input/output techniques; Sockets and networking.