Khoa Công Nghệ Thông Tin

Computational geometry and computer graphics in C++
This book provides students and programmers with practical and relatively simple methods for solving basic problems from the fields of computational geometry and computer graphics. It includes fully functioning, object-orriented C++ implementations of practical data structures and algorithms and ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
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Computer graphics for enginerrs
Part 1. Systems; Part 2. Transformations; Part 3: Geometric modeling; Part 4: Applications.
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
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Advanced computer architecture : a systems design approach
1. Illusions; 2. Instruction set design; 3. Memory organization; 4. Single stream control; Object-Oriented processing; 6. Single I-Stream parallelism; Parallelism by message passing; 8.Shared-Resource systems; 9. Protection and security.
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Preface- The changing shape of computer vision; Recovering surface shape and orientation from texture; The visual interpretation of surface contours; Interpreting line drawings as three- Dimen-sional surfaces; Analysing images of curved surfaces; ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
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Chapter 1: Introduction to VHDL; Chapter 2: Behavioral modeling; Chapter 3: Sequential processing; Chapter 4; Data types; Chapter 5: Subprograms and packages; Chapter 6: Predefined attributes; Chapter 7: Configurations; Chapter 8: Advanced topics; Chapter 9: Synthesis; Chapter 10: VHDL synthesis; ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1