Khoa Công Nghệ Thông Tin
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Chapter 1. Electromagnetic fields and circuit conepts; Chapter 2. Kirchhoff's lauws and elementary circuit analysis; Chapter 3. Basic network topology and mesh, nodal and cut-set analysis; ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1
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Tutorial : computer graphics, image synthesis
Part 1. Visible-surface algorithsm; Part 2. Z-buffer algorithsm; Part 3. Painter's algorithsm; Part 4. scan-line algorithsm; Part 5. Ray-tracing algorithms; ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1
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Computer graphics : the principles behind the art and science
Introduction, straight lines and polygons, circles and ellipses, windowing and clipping, transformations, three-dimensional viewing, spline curves, other curves and surface, ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1