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Khoa Công Nghệ Thông Tin

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Basic network theory

Tác giả: Paul. M. Chirlian

Chapter 1. Electromagnetic fields and circuit conepts; Chapter 2. Kirchhoff's lauws and elementary circuit analysis; Chapter 3. Basic network topology and mesh, nodal and cut-set analysis; ...

  • Vị trí lưu trữ: Tồn kho (03 Quang Trung)
  • Tổng sách: 1
  • Đang rỗi: 1
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Tutorial : computer graphics, image synthesis

Tác giả: Kenneth I. Joy, Charles W. Grant, Nelson L. Max,

Part 1. Visible-surface algorithsm; Part 2. Z-buffer algorithsm; Part 3. Painter's algorithsm; Part 4. scan-line algorithsm; Part 5. Ray-tracing algorithms; ...

  • Vị trí lưu trữ: Tồn kho (03 Quang Trung)
  • Tổng sách: 1
  • Đang rỗi: 1
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Computer graphics : the principles behind the art and science

Tác giả: Cornell K. Pokorny, Curtis F. Gerald

Introduction, straight lines and polygons, circles and ellipses, windowing and clipping, transformations, three-dimensional viewing, spline curves, other curves and surface, ...

  • Vị trí lưu trữ: Tồn kho (03 Quang Trung)
  • Tổng sách: 1
  • Đang rỗi: 1
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Software tools

Tác giả: Brian W. Kernighan, P. J. Plauger

It teaches how to write good programs that make good tools.

  • Vị trí lưu trữ: Tồn kho (03 Quang Trung)
  • Tổng sách: 1
  • Đang rỗi: 1
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The texbook

Tác giả: Donald Ervin Knuth

Including: The name of the game; Book printing versus ordinary typing; Controlling TeX; Fronts of type;...

  • Vị trí lưu trữ: Tồn kho (03 Quang Trung)
  • Tổng sách: 1
  • Đang rỗi: 1