Sách Chuyên ngành
Sách cùng chủ đề
- Physically based rendering : from theory to implementation : 4th ed.
- Mathematics for game programming and computer graphics : explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
- Squeaky clean topology in Blender : create accurate deformations and optimized geometry for characters and hard surface models
- Computer graphics programming in OpenGL with C++ (kèm CD)
- Practical game design : learn the art of game design through applicable skills and cutting-edge insights