001
000001488
003
LDTU
020
$a9780534949860
041
$aeng
082
$a006.66
100
$aPavlidis, Theo $etác giả
245
$aInteractive Computer Graphics in X/Book and Disk $cTheo Pavlidis
260
$aUnited States of America $bInternational Thomson $c1995
300
$a555 p. $c23 cm
520
$aContents: Windows and graphics; Event driven computing; Icons and games; Fundamentals of the X window system; Drawing with the X window system; Event handling in the X window system; Graphical computing; The X window system toolkit; Using toolkits.
650
$aComputer graphics
653
$aComputer graphics
852
$a7/25 Quang Trung $bNgoại văn
911
Trân Thị Hậu
927
Tặng
928
34753
Sách Chuyên ngành
Sách cùng chủ đề
- Physically based rendering : from theory to implementation : 4th ed.
- Fundamentals of computer graphics : 5th ed.
- Mathematics for game programming and computer graphics : explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
- Squeaky clean topology in Blender : create accurate deformations and optimized geometry for characters and hard surface models
- Computer graphics programming in OpenGL with C++ (kèm CD)