001
000000086
020
$a9780199740444
041
$aeng
082
$a006.3
100
$a Millington, Ian
245
$aArtificial intelligence for games $cIan Millington, John Funge
250
$a2nd ed.
260
$aLondon $bCRC press $c2009
300
$a870 p. $c25 cm
520
$aIt describes numerous examples from real games and explores the underlying ideas through detailed case studies and introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques.
650
$aComputer games-- Programming
653
$aArtificial intelligence$a Computer games
700
$aJohn Funge
852
$aK7/25 Quang Trung $bNgoại văn
911
Trần Thị Yến Phương
927
Mua
928
34263
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