CSDL SÁCH

UnrealScript (Computer program language)

Duyệt theo:
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Unreal Engine from zero to proficiency (beginner) : a step-by-step guide to coding your first game with unreal engine

Tác giả: Patrick Felicia

Topics Included in this book: 1. Introduction to Blueprings and Programming concepts. 2. Coding your first script in with Blueprints and Visual Scripting. 3. Improving your scripting skills. 4. Creating a scoring system and an inventory system. 5. Detecting collisions and loading new levels. 6....

  • Phiên bản: 3rd ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Unreal Engine from zero to proficiency (foundations) : a step-by-step guide to your first game with Unreal Engine

Tác giả: Patrick Felicia

Topics Included in this book 1. Installing Unreal Engine. 2. Understanding and becoming familiar with the interface. 3. Adding and combining simple built-in objects to your scene. 4. Applying colors and textures. 5. Creating and exporting your first scene. 6. Adding and using a Third-Person...

  • Phiên bản: 1st ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Multiplayer game development with Unreal Engine 5 : create compelling multiplayer games with C++, blueprints, and Unreal Engine's networking features

Tác giả: Marco Secchi

In this book, you’ll learn the foundational principles behind multiplayer games. Starting with a sample project, you’ll learn how to set up a networked system and make it work. Once the prototype of the project is functional, you’ll start adding game logic, including obstacles and AI opponents, to...

  • Phiên bản: 1st ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 1
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Unreal Engine 5 game development with C++ Scripting : become a professional game developer and create fully functional, high-quality games

Tác giả: Zhenyu George Li

Contents: 1. Creating Your First Unreal C++ Game. 2. Editing C++ Code in Visual Studio. 3. Learning C++ and Object-Oriented Programming. 4. Investigating the Shooter Game’s Generated Project and C++ Code. 5. Learning How to Use UE Gameplay Framework Base Classes. 6. Creating Game Actors. 7....

  • Phiên bản: 1st ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 1
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Unreal Engine 4 virtual reality projects : build immersive, real-world VR applications using UE4, C++, and unreal blueprints

Tác giả: Kevin Mack, Robert Ruud

The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2