CSDL SÁCH
Rendering (Computer graphics)
Duyệt theo:

This book provides you with the skills required to apply a high level of visual appeal to your games without compromising on performance.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 3

OpenGL 4 Shading Language Cookbook covers easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement it.
- Phiên bản: 3rd ed.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 1

3D Graphics Rendering Cookbook is your practical guide to learning modern graphics rendering algorithms and techniques using C++ programming and APIs such as OpenGL and Vulkan. This cookbook is also useful for seasoned classic OpenGL developers who want to migrate their apps to modern OpenGL ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 1