CSDL SÁCH

Computer animation

Duyệt theo:
.jpg

Hands-on C++ game animation programming : learn modern animation techniques from theory to implementation with C++ and OpenGL

Tác giả: Gabor Szauer

This book builds a functional and production-ready modern animation system with complete features using C++; Learns basic, advanced, and skinned animation programming with this step-by-step guide; Discovers the math required to implement cutting edge animation techniques such as inverse kinematics ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 6
  • Đang rỗi: 5
.jpg

Creative character design : 2nd ed.

Tác giả: Bryan Tillman

Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
.jpg

Shading, lighting, and rendering with Blender's EEVEE : learn how to create and iterate amazing concept art using a real-time rendering engine

Tác giả: Sammie Crowder

Section 1: Configuring in EEVEE. Section 2: Real-Time Rendering. Section 3: Advanced Features.

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
.jpg

Taking Blender to the Next Leve : implement advanced workflows such as geometry nodes, simulations, and motion tracking for blender production pipelines

Tác giả: Ruan Lotter

Taking Blender to the Next Level helps you to explore the more advanced workflows and processes in Blender. This book will help you understand advanced topics such as geometry nodes, character rigging, using PBR materials, photogrammetry, physics simulations, compositing, and matchmoving, enabling ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
.jpg

Learn blender simulations the right way : Create attractive and realistic animations with mantaflow, rigid and soft bodies, and dynamic paint : 1st ed.

Tác giả: Stephen Pearson

This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1