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Unreal Engine 4.x scripting with C++ cookbook : develop quality game components and solve scripting problems with the power of C++ and UE4

Tác giả: John P. Doran, William Sherif, Stephen Whittle

This book takes you on a journey to jumpstart your C++ and UE4 development skills. You will start off by setting up UE4 for C++ development and learn how to work with Visual Studio, a popular code editor. You will learn how to create C++ classes and structs the Unreal way. This will be followed by ...

  • Phiên bản: 2nd ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 3
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Getting started with C++ audio programming for game development : a hands-on guide to audio programming in game development with the FMOD audio library and toolkit

Tác giả: David Gouveia

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 1
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Unity in action : multiplatform game development in C♯

Tác giả: Joe Hocking

Unity in Action, Third Edition teaches you to create games with the Unity game platform. It's many 2D, 3D, and AR/VR game examples give you hands-on experience with Unity's workflow tools and state-of-the-art rendering engine. This fully updated third edition presents new coverage of Unity's XR ...

  • Phiên bản: 3rd ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Game programming with Unity and C# : a complete beginner's guide

Tác giả: Casey Hardman

Chapter 1: Installation and Setup. Chapter 2: Unity Basics. Chapter 3: Manipulating the Scene. Chapter 4: Parents and Their Children. Chapter 5: Prefabs. Chapter 6: Programming Primer. Chapter 7: Code Blocks and Methods. Chapter 8: Conditions. Chapter 9: Working with Objects. Chapter 10: Working ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Unity game development cookbook : essentials for every game

Tác giả: Paris Butterfield-Addison, Jon Manning, Tim Nugent

Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2