Khoa Công Nghệ Thông Tin
Blueprints visual scripting for unreal engine : the faster way to build games using UE4 Blueprints
Section 1: Blueprint Fundamentals. Section 2: Developing a Game. Section 3: Enhancing the Game. Section 4: Advanced Blueprints.
- Phiên bản: 2nd ed.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 2
Godot Engine game development projects : build five cross-platform 2D and 3D games with Godot 3.0
Contents: 1. Introduction. 2. Coin Dash. 3. Escape the Maze. 4. Space Rocks. 5. Platformer. 6. 3D Minigolf. 7. Additional Topics.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 2
This book builds a functional and production-ready modern animation system with complete features using C++; Learns basic, advanced, and skinned animation programming with this step-by-step guide; Discovers the math required to implement cutting edge animation techniques such as inverse kinematics ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 6
- Đang rỗi: 5
OpenGL 4 Shading Language Cookbook covers easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement it.
- Phiên bản: 3rd ed.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 1
1. Why we are interested in machine learning; 2. Machine learning, statistics and data analytics; 3. Pattern recognition; 4. Neural networks and deep learning; 5. Learning clusters and recommendations; 6. Learning to take actions; 7. Where do we go from here?.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 2
- Đang rỗi: 2