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  • Hands-on artificial intelligence with Unreal Engine : everything you want to know about Game AI using Blueprints or C++
  • Tác giả: Francesco Sapio
  • Nhà xuất bản: Packt Publishing - Birmingham
  • Năm xuất bản: 2019
  • Số trang:536 p.
  • Kích thước:25 cm.
  • Số đăng ký cá biệt:53044
  • ISBN:9781788835657
  • Mã Dewey:006.3
  • Đơn giá:0
  • Vị trí lưu trữ:03 Quang Trung
  • Ngôn ngữ:English
  • Loại tài liệu:Sách Chuyên ngành
  • Đang rỗi/ Tổng sách:2/3
  • Từ khóa:C++ (Computer program language), artificial intelligence
  • Chủ đề: Artificial intelligence & C++ (Computer program language) & UnrealScript (Computer program language)
  • Chuyên ngành: Khoa Công Nghệ Thông Tin
  • Tóm tắt: The book starts by breaking down AI into simple concepts to get a fundamental understanding of it. Using a variety of examples, you will work through actual implementations designed to highlight key concepts and features related to game AI in UE4. You will learn to work through the built-in AI framework in order to build believable characters for every game genre (including RPG, Strategic, Platform, FPS, Simulation, Arcade, and Educational). You will learn to configure the Navigation, Environmental Querying, and Perception systems for your AI agents and couple these with Behavior Trees, all accompanied with practical examples. You will also explore how the engine handles dynamic crowds. In the concluding chapters, you will learn how to profile, visualize, and debug your AI systems to correct the AI logic and increase performance.
  • Sách điện tử:http://thuvienso.duytan.edu.vn/handle/123456789/325401
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