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  • Game feel
  • A game designer's guide to virtual sensation
  • Tác giả: Steve Swink
  • Nhà xuất bản: CRC Press - Boston
  • Năm xuất bản: 2009
  • Số trang:358 p.
  • Kích thước:25 cm.
  • Số đăng ký cá biệt:49620
  • ISBN:9780123743282
  • Mã Dewey:794.81526
  • Đơn giá:0
  • Vị trí lưu trữ:03 Quang Trung
  • Ngôn ngữ:English
  • Loại tài liệu:Sách Chuyên ngành
  • Đang rỗi/ Tổng sách:0/1
  • Từ khóa:Human-computer interaction,
  • Chủ đề: Thiết kế Đồ họa & Human-computer interaction
  • Chuyên ngành: Khoa Mỹ thuật Ứng dụng
  • Tóm tắt: "Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks where game design is concerned. They create the meta-sensation of involvement with a game. The understanding of how game designers create feel, and affect feel are only partially understood by most in the field and tends to be overlooked as a method or course of study, yet a game's feel is central to a game's success. This book brings the subject of feel to light by consolidating existing theories into a cohesive book.
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