- Số trang:477 p.
- Kích thước:23 cm
- Số đăng ký cá biệt:34772
- ISBN:0201135485
- Mã Dewey:006.6
- Đơn giá:0
- Vị trí lưu trữ:Tồn kho (03 Quang Trung)
- Ngôn ngữ:English
- Loại tài liệu:Sách Chuyên ngành
- Đang rỗi/ Tổng sách:1/1
- Từ khóa:Computer Graphics, C
- Chủ đề: Thiết kế Đồ họa & Computer graphics
- Chuyên ngành: Khoa Mỹ thuật Ứng dụng
- Tóm tắt: Chapter 1: Overview; Chapter 2: Fundamental ideas; Chapter 3: Two dimensional graphics; Chapter 4: Interactive graphics; Chapter 5: Transformations and modeling; Chapter 6: Implementation; Chapter 7: Raster graphics; Chapter 8: Three dimensional graphics; Chapter 9: Working with polygons; Chapter 10: Curves and surfaces.
Sách cùng chuyên ngành
Sách cùng chủ đề
- Mathematics for game programming and computer graphics : explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
- Squeaky clean topology in Blender : create accurate deformations and optimized geometry for characters and hard surface models
- Computer graphics programming in OpenGL with C++ (kèm CD)
- Practical game design : learn the art of game design through applicable skills and cutting-edge insights
- Unreal engine lighting and rendering essentials : learn the principles of lighting and rendering in Unreal Engine