6851Beginner's guide to ZBrush
The ability to create concepts in 3D is an increasingly valuable skill for many creators, with more and more artists and students picking up Pixologic's ZBrush software every day. ZBrush's sculptural approach to 3D modeling almost resembles real clay, making it the first choice for artists seeking an intuitive way to make digital models. Beginner's Guide to ZBrush is the essential how-to for starting out in this powerful software, with professional artists offering detailed instructions and tutorials that explain ZBrush's core tools, techniques, and most accessible workflows.
6852Beginning & intermediate algebra
Including 14 chapters such as Chapter 1. Strategies to succeed in math; Chapter 2. Real numbers and algebraic expressions; Chapter 3. Linear equations and inequatlities in one variables Chapter 4. Linear equations in two variables; ...
6853Beginning access 97 VBA programming (kèm đĩa CD)
Lots of clear samples and realistic examples teach users how to optimize their database to improve performance. This book provides proven step by step beginning tutorials for publishing databases on the Internet.
6854Beginning active server pages 3.0
Beginning Active Server Pages 3.0 is aimed at two distinct groups of developers. Firstly it addresses the needs of the HTML programmer looking to progress to the next stage - to create dynamic web pages and understand how to structure a site for future growth. Secondly it is aimed at developers switching to Windows 2000, as it outlines all the changes and explains ASP from the standpoint of IIS5 and the new user interface. --This text refers to an out of print or unavailable edition of this title.
6855Beginning algebra
Chapter 1. Strategies to succeed in math; Chapter 2. Real numbers and algebraic expressions; Chapter 3. Linear equations and inequatlities in one variables Chapter 4. Linear equations in two variables; ...
6856Beginning android 4
Develop Java-based mobile applications and games for a wide range of phones and devices; Create user interfaces using WebKit and the Android widget framework; Build location- and map-based applications drawing on live feeds over the Internet; Incorporate activities, services, content providers, and broadcast receivers into your applications; Support multiple Android versions, multiple screen sizes, and other device-specific characteristics; Build and experience the array of new WebM video and other multimedia APIs for Android and more.
6857Beginning android 4 application development
Including Getting started with Android programming; Activities, fragments, and intents; Getting to know the Android user interface; Designing your user interface with views; Displaying pictures and menus with views; Data persistence; Content providers.
6858Beginning android games : 2nd ed.
This book will guide you through the process of making several example game apps using APIs available in new android SDK and earlier SDK releases for android smartphones and tablets.
6859Beginning ArcGIS for desktop development using .NET
Introduce you the whole ArcGIS platform and the opportunities for development using various programming languages. Then it focuses on ArcGIS for Desktop applications and makes you familiar with ArcObjects from .NET point of view. Whether you are an ArcGIS user with no background in programming or a programmer without experience with the ArcGIS platform, this book arms you with everything you need to get going with ArcGIS for Desktop development using .NET right away. Written by a leading expert in geospatial information system design and development, it provides concise, step-by-step guidance, illustrated with best-practices examples, along with plenty of ready-to-use source code. In no time you'll progress from .NET programming basics to understanding the full suite of ArcGIS tools and artefacts to customising and building your own commands, tools and extensions all the way through application deployment.
6860Beginning ASP.NET 2.0 E-commmerce in C# 2005 : from novice to professional
Starting an E-Commerce site; Laying out the foundations; Creating the product catalog; Searching the catalog; Improving performance; Receiving payments using paypal; Catalog administration; ...





