64731Strategy & tactics : number 261 : the Kaiser's War: 1918
The Kaiser’s War (KW), is an intermediate-complexity, strategic-level simulation of the last year of World War I in Europe, including an optional what-if extension into 1919. As 1918’s campaign season opened, the Central Powers had defeated the Russian Empire and dominated much of Europe, yet less than a year later the Western Allies were triumphant.
64732Strategy & tactics : number 262 : Frederick the Great at war: 1740-48
Frederick’s War: War of the Austrian Succession (FW), is a wargame of intermediate complexity simulating the struggle for power in Europe during the highpoint of the Enlightenment, 1741-48. It was the era of soldier-kings and enlightened monarchs, when powerful states maneuvered professional armies and fought to gain rich provinces. FW is primarily intended as a multi-player player game. It can be played by two, three or four, with each player representing a different major power: Prussia, Austria, France or Britain. Other states are represented as minor powers. Each player has a variety of military and diplomatic instruments with which he can attempt to make his mark on history.
64733Strategy & tactics : number 263 : Wurzburg Pentomic
This issue of Strategy & Tactics Wargame Magazine, number 263, is packed with exciting articles for gamers and history buffs alike. The publication, which comes out every other month, features illustrated articles on army, war, and military topics, as well as games and activities related to history and action-adventure genres. With a focus on the Wurzburg Pentomic battle, this magazine is a must-read for anyone interested in military history. The issue also includes a variety of articles on army tactics and strategies, making it a valuable resource for gamers and collectors alike. Don't miss out on this opportunity to add an informative and entertaining magazine to your collection.
64734Strategy & tactics : number 265 : Allied Fiasco at Dieppe 1942
The issue centers on Operation Jubilee, the Allied raid on Dieppe, France, on 19 August 1942. It presents both a historical analysis and a wargame simulation (designed by John Butterfield) of the disastrous Allied landing.
64735Strategy & tactics : number 266 : Julian: 4th century Roman victories
Julian, designed by Joseph Miranda, is a wargame of intermediate complexity simulating the situation across the Roman Empire in the 4th century AD. There are two opposing players: Roman and Barbarian. The Roman player represents the high command of a centralized empire; the Barbarian player represents the various chaotic forces working to destroy that empire. The Roman objective is to reconsolidate the threatened empire and secure its frontier regions to prevent further barbarian invasion.
64736Strategy & tactics : number 267 : Russian Civil War 1918-22
Russian Civil War, redesigned by Joseph Miranda,is a multi-player wargame of the military and political conflict of 1918-1921 that abolished the Czarist regime and created the foundation of the modern Soviet Union. The basic game is designed for three to six players, each of whom controls one or more factions among the revolutionary, counter-revolutionary, nationalist, and interventionist forces that participated in the chaotic struggle to determine Russia’s future.
64737Strategy & tactics : number 269 : With history board game falklands showdown 1982
Falklands Showdown: The 1982 Anglo-Argentine War (FS), designed by Philip Sharp, is an intermediate complexity two-player strategic and operational wargame of the conflict that took place between Argentina and the United Kingdom in 1982. It begins with Argentina in control of the Falkland Islands and UK forces approaching to try to retake them.
64738Strategy & tactics : number 270 : the American Revolution
The American Revolution: in which you command the Americans or the British in the War of American Independence, 1775-82. The American player may also control French and Spanish units if those nations enter the war. Instead of the full campaign game, players may also choose to play the shorter scenario that ends in 1779.
64739Strategy & tactics : number 271 : second Kharkov: Strike & Counterstrike, may 1942
Second Kharkov: Strike & Counterstrike, May 1942 (2K for short) is a low-complexity, two-player wargame covering the second battle for that city fought during the early period of World War II’s eastern front. The game begins with the Soviets on the all-out offensive, but its second half is dominated by a German counterattack.
64740Strategy & tactics : number 272 : the battle of lepanto
The battle of Lepanto is a two-player or multi-player (Ottoman versus Christian) operational level game, designed by Robert Cowling. The game includes 280 die-cut counters, with the each warship chit representing two ships per counter; there are three primary ships types: Galleys, Galliots and Galleasses, each with different capabilities. The colorful map features the Ionian Sea, printed with the historical set up of both sides just as the two opposing fleets were arrayed to begin battle, as well as various charts and tables for easy reference during play. The land area featured represents the peninsular areas of the Grecian mainland.





