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61251Seven databases in seven weeks : a guide to modern databases and the NoSQL movement

Data is getting bigger and more complex by the day, and so are the choices in handling that data. As a modern application developer you need to understand the emerging field of data management, both RDBMS and NoSQL. Seven Databases in Seven Weeks takes you on a tour of some of the hottest open source databases today. In the tradition of Bruce A. Tate's Seven Languages in Seven Weeks, this book goes beyond your basic tutorial to explore the essential concepts at the core each technology. Redis, Neo4J, CouchDB, MongoDB, HBase, Riak and Postgres. With each database, you'll tackle a real-world data problem that highlights the concepts and features that make it shine. You'll explore the five data models employed by these databases-relational, key/value, columnar, document and graph-and which kinds of problems are best suited to each.

61252Seven databases in seven weeks : a guide to modern databases and the NoSQL movement : 2nd ed.

Data is getting bigger and more complex by the day, and so are the choices in handling that data. As a modern application developer you need to understand the emerging field of data management, both RDBMS and NoSQL. Seven Databases in Seven Weeks takes you on a tour of some of the hottest open source databases today.

61253Seven ideas that shook the universe

It explores the history of seven important themes in physics: Copernican astronomy, Newtonian mechanics, energy and entropy, relativity, quantum theory, and conservation principles and symmetries.

61254Seven NoSQL databases in a week : get up and running with the fundamentals and functionalities of seven of the most popular NoSQL databases

This book will help you understand the fundamentals of seven of the most popular NoSQL databases. You will see how the functionalities of each of them differ, while still giving you the same result - a database solution with speed, high performance, and accuracy.

61255Seven novels

Sense and sensibility; Pride and prejudice; Mansfield park; Emma; Northanger abbey; Persuasion; Lady susan.

61256Sew news the trusted sewing source : spring 2023 print edition

In this issue of Sew News we are going monochrome! Inside you’ll find inspiration, how-to, and features to create sustainable projects with an eco-conscious mindset.

61257Sewing : techniques for beginners

Knowing how to sew will make you a better designer; you will learn what is possible, and be inspired by the creative possibilities of sewing techniques. In this book you will start by learning the basics: how to choose tools; how to choose and use thread; pressing techniques; and how to choose and use appropriate interfacings and linings. Basic techniques include seam and hem finishes, sewing buttons and buttonholes, working with knit fabrics and finishing details including bindings and spaghetti straps, tailored pockets and zips. Each lesson is illustrated with step-by-step photographs.

61258Sexual consent

Contents: Introduction. Consent 101. Negotiating consent. Sex and power : between yes and no. Culture and consent. Consent knowledges, consent activisms. #MeToo : now what?.

61259SF writer : 2nd ed.

SF writer offers a fresh look at witing and composition. Its writer-oriented approach removes the barriers between thinking, researching, and composing. The second edition offers students at all levels distinctive new tools for writing, such as a unique chapter on how writing is evaluated, new "E-Tips" throughout, a complete chapter on writing persuasively, fully illustrated models and instruction on document design, and an expanded Almanac section.

61260SFML game development : learn how to use SFML 2.0 to develop your own feature-packed game

SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0.SFML Game Development addresses ambitious C++ programmers who want to develop their own game. If you have plenty of ideas for an awesome and unique game, but don't know how to start implementing them, then this book is for you. The book assumes no knowledge about SFML or game development, but a solid understanding of C++ is required.