30591HTML complete: 2nd edition
HTML complete has four parts: Part 1: Introducing HTML; Part 2: Planning and designing your web page; Part 3: Advanced HTML; Part 4: Beyond HTML.
30592HTML, CSS and JavaScript mobile development for dummies
Learn to build and optimize attractive, functional web sites for smartphones Today, mobile devices outnumber desktop and laptop computers three to one.
30593HTML: The Complete Reference
This guide contains detailed information about HTML 3.2 through tutorials, theory and references. The 16 chapters include examples of why and when to use specific aspects of HTML. The book also features a 300-page alphabeticized reference section to HTML and a style-sheet reference guide. Information to support both Netscape and Miscrosoft's Internet Explorer are included. In addition, the source code for the book is posted on Osborne's Web site for easy access. While it focuses on many technologies, the book is concerned with how HTML intersects with those technologies rather than attempting to discuss all aspects of the individual technologies. Both a basic introduction to HTML, and a detailed reference section of actual tags and features are provided. There is also information on WebTV, style sheets, and new Netscape 4.0 and Internet Explorer 4.0 tags.
30594HTML: The definitive guide
This Book gives models for writing effective web pages and mastering advanced features like style sheets and frames. HTML: The Definitive Guide shows how to use style sheets and layers to control a document's appearance; create tables; use Netscape's frames to coordinate sets of documents, design and build interactive forms; insert images, sound fields, video, applets, and JavaScript programs; create documents that look good on a variety of browsers.
30595HTML5 Canvas For Dummies
Now part of the HTML5 standard tool, Canvas gives programmers the ability to add images, animation, and sound to mobile and regular websites on the fly, in JavaScript, without needing any third-party tool or player. This practical For Dummies book clearly shows you how to get the most out of Canvas. It presents information in a friendly, non-intimidating way and helps you get started with the Canvas tag, create 2D drawings and images, add video and audio, build a basic game framework, weave spellbinding animation, and more.
30596HTML5 for dummies eLearning kit
Helping self directed learners of all levels learn HTML5 If you want to develop and structure pages for the web, HTML5 is one of the tools you need. This invaluable eLearning kit steps you through learning HTML5, CSS3, and JavaScript.
30597HTML5 for dummies eLearning kit
Helping self directed learners of all levels learn HTML5 If you want to develop and structure pages for the web, HTML5 is one of the tools you need. This invaluable eLearning kit steps you through learning HTML5, CSS3, and JavaScript.
30598HTML5 for dummies eLearning kit (kèm CD)
Helping self directed learners of all levels learn HTML5 If you want to develop and structure pages for the web, HTML5 is one of the tools you need. This invaluable eLearning kit steps you through learning HTML5, CSS3, and JavaScript.
30599HTML5 game development for dummies
The book takes you step by step through the basics of HTML5 and how to use it to build interactive games with 2D graphics, video, database capability, and plenty of action. Learn to create sports and adventure games, pong games, board games, and more, for both mobile devices and the standard web.
30600HTML5 Ggmes: Creating fun with HTML5, CSS3, and WebGL
Introduction about gaming on the web; Talking the first steps; Going mobile; Building the game; Delegating tasks to web workers; Greating graphics with canvas; Creating the game display; Local storage and caching.





