Tutorial : computer graphics, image synthesis
Part 1. Visible-surface algorithsm; Part 2. Z-buffer algorithsm; Part 3. Painter's algorithsm; Part 4. scan-line algorithsm; Part 5. Ray-tracing algorithms; ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
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How to prepare for SAT II, biology : including modern biology in review
A guide to the revised SAT II, formerly College Board Achievement Test, in biology features all major topics and terminology, charts, illustrations, review questions with answers explained, five full-length practice tests, and a diagnostic exam.
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
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Computer graphics : the principles behind the art and science
Introduction, straight lines and polygons, circles and ellipses, windowing and clipping, transformations, three-dimensional viewing, spline curves, other curves and surface, ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
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- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1
Introduction to realtime software design
Part 1. The real-time virtual machine; Part 2. Designing the processes; part 3. measuring the system.
- Vị trí lưu trữ: 03 Quang Trung
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