Application software--Development

Virtual reality blueprints : create compelling VR experiences for mobile and desktop
Chapter 1: The Past, Present, and Future of VR. Chapter 2: Building a Solar System for Google. Chapter 3: Building an Image Gallery System for the Gear VR. Chapter 4: Adding User Interactions to the Virtual. Chapter 5: Fighting Zombies on the Oculus Rift. Chapter 6: Scripting Zombies for the Oculus ...
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Part I. Game design and paper prototyping. Part II. Programming C# in Unity. Part III. Game prototype tutorials. Part IV. Next steps.
- Phiên bản: 3rd ed.
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This book demonstrates the capabilities of JavaScript for web application development by combining theoretical learning with code exercises and fun projects that you can challenge yourself with. The guiding principle of the book is to show how straightforward JavaScript techniques can be used to ...
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Introducing Qt 6 : learn to build fun apps & games for mobile & desktop in C++
Introducing Qt 6 begins by guiding you in setting up your tools and environment, and then walks you through the first "baby steps" of Qt framework. Next, you'll learn the basics of how project and app structure are set up using Qt. Then, you’ll begin your first real hands-on projects using Qt, ...
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Adobe XD classroom in a book 2020 release : the official training workbook from Adobe
This book guide users step-by-step through key techniques in XD for designing and prototyping cutting edge content for websites, mobile apps, and presentations. You’ll set up a project, create graphics, add images and text, organize content, and work with components and Libraries. You’ll learn how ...
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